Thanks to Blind for this demo run!
A downloadable game for Windows, macOS, and Linux
Welcome employee , you are [on time] for your shift!
Your job today is to clear derelict space crafts, so they can be stripped for metal later...
Payments are made for eliminating threats, rescuing survivors, collecting scrap, and retrieving the black box at the rear of each craft.
This game was made inside one full week for the 7 Day Roguelike Challenge of 2022, it was built upon an existing code base - the decrepit bones of the entry in the same challenge for 2021
Check out the daily development log here!
|Platforms||Windows, macOS, Linux|
|Tags||Seven Day Roguelike Challenge, Dungeon Crawler, Hack and Slash, Pixel Art, Procedural Generation, Roguelike, Singleplayer, Space, Top-Down, Turn-Based Combat|
|Average session||About a half-hour|
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Now this was a truly great coffeebreak roguelike. The only improvements possible being MOAR!.. and maybe sound ;)
I really liked the lifeline mechanic.
I'm gonna check out your other games once I've played through some more from this year's 7DRL.
edit: Oh hey I see you made Hellspace, I really enjoyed that one back in 2014, back when I was more attentive to new roguelikes coming out unlike the last few years.
How come you haven't uploaded these older games on Itch?
Thanks for playing, glad you liked it! Sound has definitely been a big missing piece in all my 7drls - something I can hopefully take care of next year :)
Not sure about my older games here on itch. I guess as time goes on and me and my games get better, feedback and attention on the old me isn't something I really want to spend time on heh.
AMAZING work I thought this was a blast. LOVE IT